Friday, 27 February 2015

Hair Experiments

Today I experimented with different ways of creating hair. Firstly I tried using fibermesh to create the hair. I've never used fibermesh before so I took some time to watch tutorials to get a grasp of how to work with it. Initially I masked out the area that I wanted the fibermesh on and then added the fibermesh through the lightbox. I tried several different fibers and experimented with the modifiers tab under the fibermesh pallet. I increased the gravity, the colour, the length among other things to create the effect I wanted.

  

           

Finally when I got the style of hair I wanted I used the groom brushes to pull and push the hair to where I wanted. I had a lot of trouble with this at first until I began using the groom strong brush. This helped me manage the hair a lot better and I brushed it into a fairly straight position. It was impossible without practice to get the hair to do what I wanted and I found that I was either brushing the hair into the scalp, missing strands that were still floating in the air or when I was brushing one area it was effecting another, possibly because of the way I was using the brush.

 


From here I tried to emulate the hair style I had in my original design but to get the hair to curl in ringlets seemed almost impossible. I tried all the different brushes, but none of them seemed to have the desired effect. GroomTwister, GroomSpinKnott and GroomHairToss all seemed to be working to some extent but without practice and a lot of time that I didn't have I realized that this tool was never going to give me the desired effect. In the end this is as close as I got to what I wanted using fibermesh and it would take a lot more practice to do the tedious task of plaiting the hair.

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