Tuesday, 4 February 2014
Initial Deputy Frog Designs
Initially these started out as designs for Rascalé, but after drawing them I new I didn't want him to be a frog but I loved the design. I therefore thought maybe he could become a background character that turns up every now and then as Rascalé's deputy but is too gormless to do anything.
Learning Zbrush
I bought Zbrush a couple of days ago and I've been having a play with it. I don't know why I decided to sculpt a man who needed the toilet but I have, and this is where I am so far with it. I found Zbrush really over complicated, especially when you only really need it for simple things. I'm sure as I get used to it I'll find the controls a lot easier, but as it's so different from any other software I have used I'm struggling to get to grips with it, particularly how to zoom. I do however find it a vast improvement from Sculptris as I am now having no problems with the mesh, symmetry can be easily toggled and obviously it can do a lot more things that will come in useful as I learn to use it.
Monday, 3 February 2014
Quackamolé Logo Design
These are some logo designs I created for a new brand of mexican sauces called Quackamolé. I was asked to create a duck with a sombrero in a cartoony style like Daffy Duck. It became obvious from the initial sketches that this was going to be a lot harder than it sounded, as a lot of the characters I was drawing resembled Donald duck. It took me a while to get this design but I'm pretty happy with it. The only thing I don't like about it is the silhouette perhaps isn't as clear as it could be.
Sunday, 2 February 2014
Rascalé: World, Format and Style
This is the world, format and style of the animated series I am currently doing the pre production for so you can get an idea of how the final animation will look.
World
Rascalé is based in an old English town that has been over
developed. There is no greenery left for miles bar the small patches of grass
in front of some people’s houses. The manor is the only house with a garden
around and is a relic, being that hasn’t been modernised for miles.
Format
Rascalé is a 2D animated TV series set in an old English
town. It’s a comedy/mystery show from the eyes of a weasel made for children
age 6-11. Each episode would be 20 min long with 20 episodes per series.
Style
Rascalé is a 2D animated cartoon. The designs reflect mainly
the 1930’s and a modern slightly futuristic age. The inside of the manor will
be a lot of browns, turqoises and pinks, the outside will be very clean cut and
blue. The animation will appear hand finished but will actually be digital.
Saturday, 1 February 2014
Rascalé: Character Outlines
Here are the character outlines for three of the characters in Rascalé. Eventually there are going to be more, but as I'm only just developing the story I haven't decided who the key characters will be.
Rascalé
Rascalé starts off as a young cocky weasel only looking out
for himself. Living in the manor he becomes a caring thoughtful weasel, looking
out for the animals in the home and helping them in a detective like manor. He
comes to love living there and wants to help protect his home and friends.
Sarah Hawethorn
Sarah is the snobby inheritor of a large mansion but no money.
She likes to live the highlife, but lives beyond her means, often ending up in
dept. She has had to sell some of the mansions land through development
pressure and greed but still wants to maintain her heritage and lifestyle.
Alexander Hawethorn
Alexander is Sarah’s husband taking her name to preserve her
family’s heritage. He is very supportive of his wife sometimes working long
hours to cover her debts. She is controlling but Alexander loves her regardless
of her faults. Unlike Sarah, Alex is willing to embrace the 21st
century.
Friday, 31 January 2014
Rascalé Outline
This is the outline for the children's series I'm working on creating the pre production for. Enjoy!
Sarah Hawethorn is the inheritant of
a huge estate and all the items in it, but no money. Grateful for her home and
heritage she tries to look after it as best she can but with her spending
problems, she has got into a lot of debt and ended up having to sell some of
the land surrounding the property. The whole area is over developed and covered
in new houses squeezed in as close as possible to each other. This has caused a
lot of problems for animals living in the area, which is how we are first
introduced to the protagonist Rascalé a cocky, selfish weasel living in the
city. Rascalé along with other animals is struggling to survive in the
surrounding area and so has come to reside in the Hawethorn’s large residence. He
at first causes a lot of trouble in the house, particularly for the owners, but
soon realises the house is enchanted bringing the furs and taxidermy back to
life at night. Becoming friends with the animals and helping them with their
problems and mysteries (as they can’t leave the estate and some of them don’t
have bodies) Rascalé is quickly accepted as a permentant resident and loved by
all. He becomes a much nice person and very compassionate towards the animals,
although he doesn’t like to show it, and when he discovers that the house is yet
again being threatened by developers he must work to ensure the survival of his
newly found friends.
Sculptris... again
This is the second model I created in Sculptris. I based it on a design I had doodle out in my book and sculpted it out using this pose. I came to realise that Sculptris uses symetry to create the model, but as soon as you turn that off to sculpt an arm in a different position to the oposite side you cannot turn it back on. This was a major problem for if I wanted to make changes to the face. I also found it hard to sculpt an entire body rather than just the face, and I was still having trouble with folds in the mesh, therefore I decided to invest in Zbrush.
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