Tuesday, 17 March 2015

Timmy the T-Rex Model

Just a quick update of what I've been working on recently. I've gone back to one of the images I created a while ago and I've been making him into a 3D model. I was attempting to create a turnaround for Timmy but I was finding it hard so I took him into Zbrush and sculpted him up. This was great as it really helped me pinpoint the flaws I had in my initial design and although I really liked it and it worked in a 3/4 view there was something odd about him when I turned him to the front. I still think he isn't quite right and this is a work in progress. One of the things I wasn't sure about where the legs, there really far apart and small making him look as though he is going to fall over, but in a way I quite like that. I looked at T-Rex skeletons for comparison and there legs are also quite far apart, although they are a lot longer. This means they would have had more stability that my character will lack but as he is a toddler I quite like the idea of him waddling around and falling over all the time, as though he is trying to learn to walk. In my initial design I used an S shape through the body. I like the way this flows through the character and gives him soft round curves like a chubby little child. I'm going to continue to add texture and refine the design as at the moment he looks a little rubbery and unfinished. I also think he's lost a little bit of his cute ness and perhaps the jaw is too square making him look older and like a bully. If I soften the chin and make it more round I think this will add more appeal and bring him back to the original design.

 

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