Practicing my value work and getting back into concept art. Really enjoying myself doing these!
Heather Wiggins Art and Animation
The everyday art of Heather Wiggins
Thursday, 4 August 2016
Wednesday, 3 August 2016
Tuesday, 2 August 2016
Friday, 29 July 2016
Tuesday, 5 July 2016
Punk Girl
A quick drawing. I'm hoping to do a lot more of theses, especially now I have less freelance work on my plate. Definitely learnt my lesson not to take on too much work!
Score Release!
As of today the game Score I've been working on for the last six months is out on Steam! I've been fairly quiet in regards to the release date as it was undetermined for some time but its finally out and I couldn't be happier. The game is a cross between FIFA and GTA with a touch of the sims. It takes place in Legend city where you can choose to be one of a number of professions based in the city and around the football stadium where you can also play matches. Its a massively multiplayer online game based in a huge map which was a giant task to create especially as an indie team. If you get chance I hope you can check it out here http://store.steampowered.com/app/438310/
Wednesday, 23 March 2016
Score Loading Screen: Cop Car
Here is one of the many loading screens I created for the game Score. I created it entirely in illustrator which is a lot better to use when creating hard surface objects. It's also one of the first times I have illustrated a car/vehicle. The whole project is completely different to anything I have ever worked on before and that made it a huge challenge but great fun.
Subscribe to:
Posts (Atom)